Class of Heroes 2 is released on the PSP today, featuring almost 100 quests, and over 125 labyrinth maps populated with scores of monsters in all shapes and sizes, as well as some really nasty bosses. If you manage to get to the end-credits of the game, there are even extra-hard challenge labyrinths if you’re really not ready to say goodbye to the world.
Unlike the Japanese counterpart, you won’t need to grind much to level up, so you should be able to concentrate on just exploring, fighting monsters, and having fun while advancing the storylines.
ZeroDiv, the Japanese developer, has designed some clever labyrinths that will bamboozle you if you’re not paying attention. And a bamboozled adventurer is often a dead adventurer before you know it.
Class of Heroes 2 works on the PSP and looks amazing on the Vita’s OLED screen – if you have a Vita I highly recommend you play it on that.